

Description
A game by Luca Bellini, Luca Borsa, Stefano Negro
Illustrated by Sara Gioria
Edited by HUCH!
2 to 6 players
From 6 years old
Duration approximately 20 to 30 minutes
Join the race to become the king's favorite in this frenetic culinary adventure!
Discover "Fruit Cup," a family game where you become a chef, preparing fruit salads according to the king's whims. Combining observation, speed, foresight, and dexterity, each player attempts to fulfill the objective cards. With colorful cups, spoons, and recipe cards, this entertaining game delights players of all ages.
How to play
Each round is composed of 3 phases:
Phase 1 - Preparing the fruit salad
Remove the top card from the deck and discard it, leaving the second card visible to everyone. Then, all players simultaneously use their spoons to scoop out the fruit from their cups until only the required fruit remains.
When a player considers their fruit salad to be ready, they place their cup on the first available Animal tile (according to their numbering): the first to finish places themselves on the Monkey King tile, the second on the Lemur tile, and so on. When the penultimate cup is placed on an Animal tile, the last player must also place theirs on the last tile, even if they have not finished preparing their fruit salad.
Phase 2: Checking the composition of the fruit salad
Empty all the Cups except the last player's (the Cup placed furthest from the Monkey King's Animal tile) and leave the fruit near the Cup where it was contained.
Turn over the Recipe card and check, for each cup, that the fruits are exactly the same as those indicated on the Solution side.
If the fruits match exactly as shown, leave the Cup in place. If the fruits are different, put the fruits back in the Cup and move it to the end of the row, behind the very last Cup. Repeat the check for all other Cups up to the second-to-last. The last one is never checked. When all the Cups except the last one have been checked, move the Cups to fill any empty spaces without changing the order between them.
Phase 3: Score
After the verification phase, each player must remove the scoring token corresponding to the value of the animal tile on which their cup was placed from their individual board, following the order of the cups. They must then move all their tokens one space to the left to fill the gap left by the removed token. After the scoring phase, a new round begins (unless the game ends). The player who won the last round must reveal the new Recipe card.
End of the game
The game ends when a player discards their “0” token. The winner is the player or players with the highest score, obtained by adding the values of all their score tokens.
Author(s): Luca Bellini, Luca Borsa, Stefano
Illustrator(s): Sara Gioria
Editor: HUCH!
Minimum number of players: 2
Maximum number of players: 6
Age: 6 years and older
Minimum duration (in min): 20
Maximum duration (in min): 30
Release date: Forthcoming